![bioware dragon age inquisition patch notes bioware dragon age inquisition patch notes](https://i.imgur.com/iqljKEC.png)
▪ Fixed issue that could cause some conversations to be “hitchy.”
![bioware dragon age inquisition patch notes bioware dragon age inquisition patch notes](https://staticdelivery.nexusmods.com/mods/728/images/thumbnails/450-2-1426156120.png)
▪ Fixed issue that would cause dragons to freeze during their roar. ▪ Fixed issue that could cause dragons to become unresponsive. ▪ Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains. ▪ Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode. ▪ Fixed issue that could result in being unable to switch party members after looting. ▪ Fixed issue that could result in the world map being permanently displayed in the Storm Coast. ▪ Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed. ▪ Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier. ▪ Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
#Bioware dragon age inquisition patch notes update
▪ Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear. ▪ Fixed allied mage AI so they did not dispel targets that the player had frozen. ▪ Fixed issue that allowed players to exploit their gold value in single-player mode. ▪ Fixed exploit that allowed for infinite influence. ▪ Changed Tactical Camera so that it no longer re-centers when the player changes party members. ▪ Fixed issue with the demon that could spawn during Solas’s personal quest. ▪ Fixed issue that could result in Sera’s Verchiel plot being broken.
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▪ Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern. ▪ Fixed issue that could result in one of Dorian’s conversations not being available for some players. ▪ Changed party banter system to be less random to prevent extra-long periods where no conversations would occur. ▪ Fixed display bars to correctly reflect items that alter maximum health. ▪ Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full- screen mode. ▪ Added key binding that allows players to walk.
#Bioware dragon age inquisition patch notes Pc
There's no release date yet for PC Patch 3. It's a frustrating oddball design decision indeed. Hopefully a future patch / update for Dragon Age: Inquisition will involve BioWare addressing the biggest faux-pas of the RPG the limiting of useable abilities to just eight at any one time when the player is in control. "We fixed quest blockers in the personal quests of Dorian and Sera as well as a spawning issue in Solas’s personal quest (I won’t elaborate to avoid light spoilers)," blogged BioWare. Making sure to clear any "blocked progression" was the number one goal, as well as tidy up things that "hampered the player experience." The team has also tackled party banter to make it "less random in order to prevent extra-long periods of silence." Patch 3 addresses single-player and multiplayer. The tactical camera should no longer 're-center' when changing party member either - hooray! They did manage to sneak a little something in: an ability to walk thanks to a new key-binding. The next assault on bugs and glitches in Dragon Age: Inquisition is well underway as BioWare has just released PC Patch 3's changelog, and they add their "primary focus was on fixing bugs".